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Mobs are living, moving game entities. The term "mob" is short for "mobile".[1]

Spawning[επεξεργασία | επεξεργασία κώδικα]

An excessive amount of Ender Dragons and Withers spawned using the /summon command.

Mobs come to exist by spawning in various ways. Most will spawn naturally, dependent on the light level and biome, often times in groups with mobs of the same variety. Most passive mobs also have the ability to breed, which will spawn baby versions of themselves. Mobs will not naturally spawn on transparent blocks, in water (except for squid and guardians), in lava, or on half blocks (slabs, stairs). The exception is monster spawners, from which they can spawn naturally on any block including air.

Some mobs (like the Iron Golem, Snow Golem, and the Wither) require that the player "construct" them before being able to spawn.

Players can also spawn mobs by using spawn eggs in creative mode, or the /summon command after enabling cheats. However if the player tries to summon an Ender Dragon with the /summon command, it will have a different AI to stay in the same place.

Behavior[επεξεργασία | επεξεργασία κώδικα]

A pig emitting smoke upon death.

Mobs are affected by the environment in the same ways as the player: they are subject to physics, and they can be hurt by the same things that harm the player (catching on fire, falling, drowning, attacked by weapons, etc.). Some mobs may be resistant or immune to certain hazards, such as Nether mobs which are immune to fire. Mobs can ride minecarts and other mobs, and can climb up ladders. When mobs are killed, they turn to dust and drop items which may be useful resources.

Each type of mob in Minecraft has a certain AI (Artificial Intelligence) system with different behaviors and mechanics. Mobs will ordinarily wander around at random if there is a player nearby and usually avoid walking off blocks high enough to cause falling damage. Many mobs have an advanced pathfinding system that allows them to traverse complex mazes to get to a desired object or destination. Passive mobs will flee in random directions after being hurt, while hostile mobs will face and chase/attack the Player as soon as they come close. Neutral mobs will remain neutral until a player or mob provokes it (usually by attacking), at which point the neutral mob will turn hostile toward and attack the entity that hit it. Most mobs are aware of players within 16 blocks of them, but some can see farther. Conversely, most mobs can be heard by players up to 16 blocks away.

Mobs can not see through most solid blocks, including semi-transparent blocks such as ice, glass, or glass panes. Mobs will not attempt to walk on rail tracks, unless pushed on by other mobs.

List of mobs[επεξεργασία | επεξεργασία κώδικα]

Mobs are listed and classified by their nature below. For more details on a particular mob, click and view their individual page.

Note: The list is categorized according to the PC edition. May vary between different platforms.

Passive mobs[επεξεργασία | επεξεργασία κώδικα]

BatFace.png ChickenFace.png CowFace.png MooshroomFace.png PigFace.png RabbitFace.png SheepFace.png SkeletonHorseFace.png SquidFace.png VillagerFace.png
Bat Chicken Cow Mooshroom Pig Rabbit Sheep Skeleton Horse Squid Villager

Neutral mobs[επεξεργασία | επεξεργασία κώδικα]

CaveSpiderFace.png EndermanFace.png PolarBearFace.png SpiderFace.png ZombiePigmanFace.png
Cave Spider Enderman Polar Bear Spider Zombie Pigman

Hostile mobs[επεξεργασία | επεξεργασία κώδικα]

BlazeFace.png ChickenJockeyFace.png CreeperFace.png ElderGuardianFace.png EndermiteFace.png EvokerFace.png GhastFace.png GuardianFace.png HuskFace.png MagmaCubeFace.png ShulkerFace.png
Blaze Chicken Jockey Creeper Elder Guardian Endermite Evoker Ghast Guardian Husk Magma Cube Shulker
SilverfishFace.png SkeletonFace.png SkeletonHorsemanFace.png SlimeFace.png SpiderJockeyFace.png StrayFace.png VexFace.png VindicatorFace.png WitchFace.png WitherSkeletonFace.png ZombieFace.png ZombieVillagerFace.png
Silverfish Skeleton Skeleton Horseman Slime Spider Jockey Stray Vex Vindicator Witch Wither Skeleton Zombie Zombie Villager

Tameable mobs[επεξεργασία | επεξεργασία κώδικα]

DonkeyFace.png HorseFace.png LlamaFace.png MuleFace.png OcelotFace.png WolfFace.png
Donkey Horse Llama Mule Ocelot Wolf
(Neutral when untamed.)

Utility mobs[επεξεργασία | επεξεργασία κώδικα]

Utility mobs are meant to serve as supplementary ways of protection against hostile mobs. They are neutral towards players.

IronGolemFace.png SnowGolemFace.png
Iron Golem Snow Golem

Boss mobs[επεξεργασία | επεξεργασία κώδικα]

Boss mobs are extremely durable and destructive hostile mobs specifically designed for longer, riskier,and larger-scale battles for players. They are generally immune to most status effects, and are capable of seeing mobs affected by Invisibility.

EnderdragonFace.png WitherFace.png ElderGuardianFace.png
Ender Dragon Wither Elder Guardian [a boss in Pocket Edition only]

Unused mobs[επεξεργασία | επεξεργασία κώδικα]

See also: Unused features

Unused mobs are found in the source code and can be spawned using /summon, but are unavailable in normal gameplay.

Giant KillerBunnyFace.png ZombieHorseFace.png
Giant Killer Bunny Zombie Horse

Removed mobs[επεξεργασία | επεξεργασία κώδικα]

See also: Removed features

Removed mobs no longer exist in the latest PC version and can be only found in older Minecraft versions.

BeastBoyFace.png BlackSteveFace.png HumanFace.png RanaFace.png Steve
Beast Boy Black Steve Human Rana Steve

Platform availability[επεξεργασία | επεξεργασία κώδικα]

Mob Computer Edition Console Edition Pocket Edition
Bat Yes Yes Yes
Blaze Yes Yes Yes
Cave Spider Yes Yes Yes
Chicken Yes Yes Yes
Chicken Jockey Yes Yes Yes
Cow Yes Yes Yes
Creeper Yes Yes Yes
Donkey Yes Yes Yes
Elder Guardian Yes Yes Yes
Ender Dragon Yes Yes Yes
Enderman Yes Yes Yes
Endermite Yes Yes Yes
Evoker Yes No No
Ghast Yes Yes Yes
Giant Yes No No
Guardian Yes Yes Yes
Horse Yes Yes Yes
Husk Yes Yes Yes
Iron Golem Yes Yes Yes
Killer Bunny Yes No No
Llama Yes No No
Magma Cube Yes Yes Yes
Mooshroom Yes Yes Yes
Mule Yes Yes Yes
Ocelot Yes Yes Yes
Pig Yes Yes Yes
Polar Bear Yes Yes Yes
Rabbit Yes Yes Yes
Sheep Yes Yes Yes
Shulker Yes Yes Yes
Silverfish Yes Yes Yes
Skeleton Yes Yes Yes
Skeleton Horse Yes Yes Yes
Skeleton Horseman Yes Yes Yes
Slime Yes Yes Yes
Snow Golem Yes Yes Yes
Spider Yes Yes Yes
Spider Jockey Yes Yes Yes
Squid Yes Yes Yes
Stray Yes Yes Yes
Vex Yes No No
Vindicator Yes No No
Villager Yes Yes Yes
Witch Yes Yes Yes
Wither Yes Yes Yes
Wither Skeleton Yes Yes Yes
Wolf Yes Yes Yes
Zombie Yes Yes Yes
Zombie Horse Yes No Yes
Zombie Pigman Yes Yes Yes
Zombie Villager Yes Yes Yes

Common NBT data


Achievements[επεξεργασία | επεξεργασία κώδικα]

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Videos[επεξεργασία | επεξεργασία κώδικα]

Issues[επεξεργασία | επεξεργασία κώδικα]

For issues unique to specific mobs, see that mob's issues section.

Issues relating to “Mob“ are maintained on the issue tracker. Report issues there.

Trivia[επεξεργασία | επεξεργασία κώδικα]

  • Renaming a mob "Dinnerbone" or "Grumm" using spawn eggs or name tags will flip them upside down.
  • Renaming a sheep "jeb_" will make its wool change color.
  • Renaming a Vindicator "Johnny" will make it attack nearby mobs, other than evokers and other vindicators.
  • If a hostile mob is tracking a player, the player can separate him or herself and the mob through a wall, relog, and the mob will no longer be tracking the player.
  • In the Pocket Edition, baby squids are present. The heads are also sized to fit body.

References[επεξεργασία | επεξεργασία κώδικα]

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